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About the game

The Elder Scrolls V: Skyrim

RPG

The Elder Scrolls V: Skyrim game artwork
The Elder Scrolls V: Skyrim · Game artwork

About The Elder Scrolls V: Skyrim

Special Edition, the Anniversary Upgrade, the free console upgrade, the 2011 original and Skyrim VR sit on different storefronts as separate things. Here is what each one gets you, and what the Creations menu inside the game does.

Which Skyrim you are actually buying

The version to start with is The Elder Scrolls V: Skyrim Special Edition. It is the 2011 game carrying its three add-ons, Dawnguard, Hearthfire and Dragonborn, with remastered art and effects laid over the original build, including volumetric god rays, dynamic depth of field and screen-space reflections. There is no separate decision about the add-ons on this version, because they are already in it.

The 2011 original is a different listing, and it carries a notice that it is unlisted on the Steam store at the publisher's request, so it will not appear in a store search even though its own page still opens. Treat it as the pre-remaster route rather than the place to start.

Skyrim VR is the third option and it is not one platform. As a purchase it includes the core game and the same three add-ons, and it is sold for Windows headsets on Steam and for PlayStation VR, where the PlayStation Store says it plays natively on a PlayStation 4 and on a PlayStation 5 through backwards compatibility. The Anniversary Upgrade does not apply to either version, because that add-on requires Special Edition.

The Anniversary Upgrade is content, not a better remaster

On PC the paid route is The Elder Scrolls V: Skyrim Anniversary Upgrade, an add-on that requires Special Edition and covers the Creation Club content released up to the game's tenth anniversary. The edition was described at launch as Special Edition plus 74 creations, and the upgrade's own listing keeps that scope, so the figure is a record of what the edition shipped with rather than a count of what has arrived since.

That means Anniversary is not a tier above Special Edition in the way a remaster sits above an original release. It is the same remaster with a large archive of add-on content unlocked, sold either as the upgrade on top of Special Edition or bundled with it.

Console owners have a second thing to check. The publisher says that owners of Special Edition or the Anniversary Edition on PlayStation 5 and Xbox Series X|S receive a next-generation upgrade for the game, and that this upgrade is free. The Anniversary Edition has since been released on Nintendo Switch 2 as well, sold either as a full copy or as an upgrade for players who already own Skyrim on the earlier Nintendo Switch.

Creations, credits and storage

The Creations menu is an in-game store, and credits for it are sold as a separate add-on. Creations released through the Verified Creators programme are achievement-friendly on Xbox and trophy-friendly on PlayStation, so they no longer block achievements, and a creation you already had only picks that up in a new game.

Storage is the practical ceiling, and it has moved. A recent Skyrim update raised mod storage to 15 GB on both PlayStation 5 and Xbox, and expanded PlayStation 4 creation storage to about 16 GB, with an explicit warning that download size may not match space used there and that the console's storage partitions can put a practical limit on how many large creations you keep installed at once.

What you are actually playing once you have picked

The base game is the 2011 sandbox. You do not choose a class at the start; you are told to play any type of character you can imagine and to define yourself through your actions, with hundreds of weapons, spells and abilities to do it with. Skills grow from use, so your build becomes a record of what you actually did rather than a plan you locked in at the menu.

The three add-ons are inside every modern copy, which is what makes the version question the interesting one. Dawnguard, Hearthfire and Dragonborn are each their own long detour, and on the Anniversary Edition they arrive alongside a large library of creation content that adds quests, dungeons, weapons and spells.

Dragons are the spine of the plot rather than its finale. The fights recur, and being Dragonborn is the plot's gift rather than a class choice, so the encounters matter for more than the loot they drop. An open character sheet and an open map are what still make Skyrim worth planning for, and what punishes a plan made too early.

Should you play it

Yes, and the order to buy it in is straightforward. Start with Special Edition. Add the Anniversary Upgrade only if you want that archive of Creation Club content rather than the base game, and take the free console upgrade if you are on PlayStation 5 or Xbox Series X|S. Only pick up Skyrim VR if you already have a headset and want the same world inside it, and only buy the unlisted 2011 release if the old build is the point.

One thing to know before you install anything large: creation storage is finite on console, so check what your platform allows before you build a large collection. Recent Skyrim updates have changed creation storage and the Creations menu itself, so if you keep a lot of creations installed, it is worth re-checking those limits after an update rather than assuming nothing moved.

Developer
Bethesda Game Studios
Genre
RPG

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