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Sekiro: Shadows Die TwiceV4mp Wiki
Base game

Sekiro: Shadows Die Twice Guides

Starting routes, progression and the decisions that shape a run.

Sekiro: Shadows Die Twice

Divine Dragon

Reach the Fountainhead Sanctuary, use lightning trees rather than sword damage, and collect the tears before Ashina's final-state changes.

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Sekiro: Shadows Die Twice

Folding Screen Monkeys

Use the Hall of Illusions' rooms, bells, and stealth routes to catch every monkey without chasing the same trail forever.

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Sekiro: Shadows Die Twice

Genichiro Ashina

Use Genichiro's rooftop duel to practise pressure, Mikiri Counter, and Lightning Reversal instead of running from every bow shot.

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Sekiro: Shadows Die Twice

Getting Started

Build your first route around training, stealth, deflection practice, and the tools that make Ashina Outskirts easier to read.

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Sekiro: Shadows Die Twice

Great Shinobi Owl

Beat Owl on Ashina Castle's rooftop by respecting the anti-heal bomb, punishing his heavy finishers, and keeping this fight separate from Owl Father.

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Sekiro: Shadows Die Twice

Guardian Ape

Survive the Ape's grabs in phase one, then switch to deflections and the centipede opening when it stands back up.

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Sekiro: Shadows Die Twice

Gyoubu Masataka Oniwa

Use the arena, grapple prompt, deflections, and a measured Firecracker opening to beat Gyoubu without chasing his horse blindly.

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Sekiro: Shadows Die Twice

Headless Ape

Handle the Guardian Ape rematch in Ashina Depths, separate the mate in phase two, and finish the final Deathblow for Bestowal Ninjutsu.

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Sekiro: Shadows Die Twice

Lady Butterfly

Reach Lady Butterfly through Hirata Estate, keep pressure through her deflect rhythm, and use the pillars and Snap Seeds carefully in phase two.

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