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Alice in Wonderland poster
V4mp Cinema

Alice in Wonderland

2010 · Tim Burton

Nineteen-year-old Alice Kingsleigh follows a white rabbit from a garden party into Underland, where the tyrannical Red Queen rules. With the Mad Hatter and other allies, Alice must accept a prophecy, recover a sword and face the Jabberwocky. Alice must decide who she wants to be.

FantasyCinematic fairy tale

Behind the film

Year
2010
Director
Tim Burton
Writers
Linda Woolverton
Genres
Fantasy, Cinematic fairy tale
Production
Walt Disney Pictures, Roth Films, Zanuck Company
Country
United Kingdom, United States
Cast
Mia Wasikowska, Johnny Depp, Anne Hathaway, Helena Bonham Carter, Crispin Glover, Matt Lucas, Stephen Fry, Alan Rickman

About the film

Contains story spoilers.

Tim Burton’s Alice in Wonderland follows nineteen-year-old Alice Kingsleigh at a garden party where Hamish Ascot proposes marriage in front of their families. Her father’s death and her discomfort with the future planned for her leave her unsure how to answer. She notices a waistcoated white rabbit, follows it into a rabbit hole and falls into a place whose inhabitants already seem to know her. Underland gives her a physical version of the recurring dreams she has dismissed, though Alice initially believes she is dreaming again.

Alice’s size changes after she drinks from a bottle and eats a cake, making passage through the small door a practical puzzle before it becomes a political adventure. She meets the White Rabbit, Dormouse, Dodo, Tweedle twins and Absolem the Caterpillar. The prophecy says she will defeat the Red Queen’s Jabberwocky, but Alice resists the idea that she is the right person. A Red Queen patrol attacks the group; Alice escapes and later meets the Hatter, who explains that the Red Queen took the throne from her sister, the White Queen.

The Hatter is captured while helping Alice flee through the woods. Bayard, the Red Queen’s bloodhound who is secretly aligned with the resistance, brings Alice to the palace. She disguises herself as a courtier, learns that the vorpal sword is held in the Bandersnatch’s den, and retrieves it. The creature loses an eye during the earlier attack, and Alice returns it, earning its trust and a way out. The White Queen receives Alice and restores her ordinary size, while Absolem continues to insist that Underland is a place she visited as a child and must now remember clearly. The giant disguise initially makes Alice welcome because the Queen sees somebody whose appearance can rival her own. That welcome depends on flattery, however, and gives Alice no protection once the Knave’s behavior provokes the ruler’s jealousy.

The Cheshire Cat helps free the Hatter, and his return helps spark a rebellion against the Red Queen. The sisters gather their armies on a battlefield arranged like a chessboard. Rather than send armies directly against one another, they agree that Alice and the Jabberwocky will decide the battle in single combat. Alice takes the vorpal sword and kills the dragon-like creature. The Red Queen’s own soldiers turn against her, and the White Queen exiles her sister and the Knave of Hearts together.

The White Queen gives Alice a vial of the Jabberwocky’s blood, which can grant one wish. Alice uses it to return home. Faced again with Hamish’s proposal, she refuses and chooses a life that will take her into her father’s trading business and beyond the limits her family had set for her. The Underland battle resolves the immediate tyranny, while Alice’s return gives the fantasy a concrete consequence in her waking life: she makes a decision for herself rather than accepting the expected match.

The film borrows names and images from Lewis Carroll’s books but tells a later-life adventure of its own, not a direct retelling of either novel. Burton contrasts formal garden-party manners with the shifting proportions and strange creatures of Underland. Alice’s changing size turns her uncertainty into action: she must repeatedly work out how to move through spaces designed for someone else. The fantasy’s central test is less whether she remembers every detail of childhood than whether she can choose to act when the prophecy offers her a role she has not yet accepted.

The companions each contribute a different kind of help. The Dormouse is small but fierce, the Cheshire Cat can disappear and reappear in unexpected places, and Bayard must navigate his role as a hound serving the Red Queen while quietly aiding the resistance. These abilities make the world’s conflict feel like a series of practical problems as well as a prophecy. Alice’s return of the Bandersnatch’s eye is a particularly important choice: she responds to an earlier injury with mercy, and the creature repays that decision by helping her escape the palace.

The Red Queen’s court makes its ruler’s insecurity visible before the armies reach the battlefield. Courtiers wear exaggerated false features to flatter a monarch with an enormous head, and Alice’s enlarged body gives her an unexpected disguise among them. The Knave’s attention to her then makes that protection precarious: the Queen’s jealousy is as dangerous as her orders against the resistance. Across Underland, bodily change can mean confinement, a disguise or a way to pass a threshold, depending on who controls the space. Absolem’s transformation supplies a quieter version of the same idea. His chrysalis accompanies Alice’s recovered memory of her childhood visit, while the butterfly at the end connects that world to her departure on a trading voyage. By approaching Lord Ascot with her father’s idea for new trade routes, Alice turns a decision about marriage into a proposal about work. The final journey is therefore grounded in a specific conversation and opportunity rather than leaving her new independence as an abstract promise.

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